Difference between revisions of "Namekian"

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<div style="float:left; margin:15px; max-width:30ch;">__TOC__</div>
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==Physical Description==
 
<div style="margin-top: 15px;">[[File:Namekian4.png|right|395px]]</div>
=Namekian=
Namekians are humanoids with slug-like characteristics, including antennae, light green skin, and pink, pale yellow or sandy coloured hides appearing throughout their bodies, pointy ears, and red, conjoined rings around their ankles and wrists. Namekians appear to have very long lifespans, ordinarily Namekians live for around 200 years, while those born with special abilities can live past 500. Namekians can withstand more cold than humans without suffering its effects. Namekians are considered to be a Male-only species that reproduces asexually via egg-production, there are no female Namekians.
Namekians resemble humanoids with dangling antennae, green skin that varies from light to dark tones and pink, pale yellow or peach coloured callouses appearing over their major muscle groups. Namekians have pointy ears, and red, conjoined rings around their ankles and wrists. Though some Namekians are on average around 8 feet tall, others can grow to 15ft tall and larger, often large-bodied and powerful in their own right. Namekians have peculiar biology and are able to regenerate, elongate their limbs and even temporarily grow in size. Their species are considered to be exclusively Male, there has been no such thing as a Female Namekian and notions of gender are superficial to them.
[[File:Namekian6.png|center|700px]]
 
Namekians can be found wearing robes and thick, warm fabric around their neck, with some preferring lighter outfits with bare arms and chest showing. Namekians normally live in fertile lands with plenty of where they can grow fruit and vegetables. Despite the fact that they only require water in order to survive, the crops become useful trade to other settlements, which is how most lawfully abiding Namekians live. Aside from the mundane Namekians who go about simple lives, the '''<code>Dragon-Clan</code>''' Namekians seek spiritual and academic enlightenment while '''<code>Warrior-Clan</code>''' Namekians serve as guardians for their people. '''<code>Great-Clan</code>''' Namekians are typically seen as an independant group that exercises their power and allies themselves with other larger folk.


=Race Meta=
=Race Meta=
* Height: 6 to 9ft / 7.5ft (Size: 1, Medium)
* Height: 7-9ft tall ('''Size: 1, Medium''')
* Genus: Xeno
* Genus: '''Ogre''', '''Xeno'''
* Rarity: Rare in Saffron and Viridian.
* Faction(s): Saffron Alliance, Viridian Republic
* Faction(s): Saffron Alliance, Viridian Republic


  Namekians are a third-party race of aliens with profound biological abilities and an aptitude for Metaforce-related powers and abilities. Much like their manga/anime counterparts, they possess the ability to grow larger via cell-stimulation. Namekians are a fairly strong race, even if the energy blasts are absent in this incarnation of their species.
=Gameplay=
'''Attributes'''
  Namekians gain a '''+2 base HP''' bonus, this stacks with other base HP increasing effects.
♦ The base P-point cost to increase '''all attribute''' scores are reduced by '''1 point'''.
 
'''Skills'''
Namekians gain a Skill-Focus in the [[Metaforce]], [[Psionics]] and [[Resolve]] skills.


=Namekian=
'''Special'''
''Namekians...''
 
  ♦ Namekians gain a +1 attribute bonus to Strength, Perception, Agility and Endurance.
All Namekians must choose a Racial Archetype as their first archetype:
  ♦ Namekians are Size 1 (Medium-sized).
  ♦ The Namekian may choose from a '''Warrior Clan''', '''Dragon Clan''' or '''Great Clan''' Archetype.
  ♦ Namekians have a base total of '''150''' [[Potential]].
  ♦ Once the Namekian acquires their archetype, they are free to acquire '''other''' Archetypes later.
  ♦ Namekians do '''not require Food''' in order to survive, but they still require Water and Sleep in order to stay healthy and can '''still benefit''' from Food effects if consumed.


=Namekian Archetype(s)=
=Namekian Archetype(s)=
A Namekian must select '''one (1)''' Archetype from the section below:
==Dragon Clan==
Dragon-Clan Namekians are sensitive to the Meta-force and capable of using magic to great effect. They have a special healing power that can be used to revive heavily injured targets:
♦ The base P-Point cost to increasing the '''Intelligence''' and '''Charisma''' attribute scores by '''2 points'''.
♦ They also gain a Skill-Focus in the [[Chemistry]], [[Deduction]], [[Academics]] and [[Influence]] skills.
♦ They may choose '''one (1)''' additional Skill-Focus from the following; [[Arcana]] or [[Psionics]].
♦ Dragon Clan Namekians automatically unlock the trait '''<code>Namekian Healing</code>''' from their Potential Skill, it does not affect their trait choices.
==Warrior Clan==
==Warrior Clan==
'''Warrior Clan Namekians are trained in both hand-to-hand, weapon and Metaforce-based combat and often regarded as protectors of their people.''
Warrior Clan Namekians are trained in both hand-to-hand, weapon and Metaforce-based combat and often regarded as protectors of their people:
  ♦ Warrior-Clan Namekians gain a '''+1''' attribute bonus to '''Strength, Endurance and Perception'''.
♦ The base P-Point cost to increasing '''Strength''', '''Endurance''', '''Perception''' and '''Agility''' attribute scores is reduced by '''1 point'''.
  ♦ They also gain a Skill-Focus in [[Martial Arts]], [[Defence]] and one other '''Combat-oriented Skill Group'''.
♦ They also gain a Skill-Focus in the [[Warfare]], [[Martial Arts]], [[Aegis]], [[Acrobatics]] and [[Athletics]] skills.
  ♦ The '''<code>Namekian Regeneration</code>''' trait's threshold for HP recovery is increased to 60%. (Normally: 30%)
  ♦ Warrior Clan Namekians automatically unlock the trait '''<code>Expansion</code>''' from their Potential skill, it does not affect their trait choices.
  ♦ When '''<code>Namekian Regeneration</code>''' is not active (above 60% HP): They gain a 20% Action-Point Recovery rate bonus (70% per step).
 
==Great Clan==
Great Clan Namekians train from a young age to perfect their <code>'''Great Namek'''</code> form, many of their members live in their Great Forms night and day to master their giant size:
♦ The base P-Point cost to increasing the '''Strength''', '''Endurance''' and '''Charisma''' attribute scores are reduced by '''2 points'''.
  ♦ They also gain a Skill-Focus in the [[Warfare]], [[Martial Arts]], [[Aegis]], [[Athletics]] and [[Influence]] Skill.
♦ Great Clan Namekians automatically unlock the trait '''<code>Great Namek</code>''' from their Potential Skill, it does not affect their trait choices.
  ♦ Great Clan Namekians using '''<code>Great Namek</code>''' or '''<code>Super Great Namek</code>''' only require a '''Quick-Action (25 AP)''' to maintain the effect, instead of Standard.
  ♦ They also automatically unlock the trait '''<code>Superior Expansion</code>''' from their Potential Skill, it does not affect their trait choices.
 
=Racial Traits=
When a Namekian invests in the '''Potential''' skill, they can unlock new ranks and related to their Racial Traits and Perks.


==Dragon Clan==
{| class="wikitable" style="width:100%; text-align:center; margin:auto;"
''Dragon-Clan Namekians are sensitive to the Meta-force and capable of using magic to great effect. They have a special healing power that can be used to revive heavily injured targets.''
|-
♦ Dragon-Clan Namekians gain a '''+2''' attribute bonus to an attribute that benefits the Skill-Focused '''Metaforce-related Skill group''' you select with this Archetype.
! Name !! Requirements !! Effect
♦ They also gain a '''+1''' attribute bonus to '''Agility'''.
|-
♦ They also gain a Skill-Focus in one '''Metaforce-related Skill Group'''.
! colspan=99 | The Namekian gains a new Racial trait for every Potential Skill-Rank they own:
|-
'''Ability: Namekian Healing'''
| '''Namekian Healing'''
♦ As a Standard Action (50 AP): A Dragon-Clan Namekian can heal a target by 4 HP per round.
|
  ♦ '''Range''': Target must be within the Namekian's natural-reach for the entire duration in order for this ability to function.
'''Dragon Clan Archetype'''<hr>
'''Cost''': Each round of healing costs '''1 MP''' and cannot be used if no MP remains.
OR<hr>
'''60 Skill-Rating'''
|
  ♦ This trait is gained for free if the Namekian is of the '''<code>Dragon Clan</code>''' archetype.


==Great Clan==
The Namekian develops a special power to heal others by touch:
''Great Clan Namekians train from a young age to perfect their <code>'''Great Namek'''</code> form, many of their members live in their Great Forms night and day to master their giant size.''
♦ This ability is a '''Standard-Action (50 AP)''' to activate.
  ♦ Great Clan Namekians gain a '''+1''' attribute bonus to '''Strength, Endurance and Agility'''.
♦ While active, it can be maintained every round as a '''Quick-Action (25 AP)'''.
  ♦ Great Clan Namekians begin at '''Size 4''' via their '''<code>Great Namek</code>''' ability, they do not suffer penalties to Action-Point recovery rate due to this.
♦ Activating and maintaining the ability costs '''1 Meta-point'''.
♦ The ability can only be used on a willing/friendly target within the Namekian's '''natural reach'''.
  ♦ The ability '''heals''' the target's Health points (HP), restoring '''1 HP''' per Potential Skill-Rank per round.
(The amount scales based on the caster and recipient, the multiplier '''prioritises''' the one with the '''higher Size-Rating''')
|-
| > '''Energy Transfer'''
| '''Namekian Healing'''
|
The Namekian develops a more advanced technique for energy transfer, and can siphon magical energy unto themselves:
♦ This is an ability that requires a '''Standard-Action (50 AP)''' to activate.
  ♦ This ability can be maintained as a '''Quick-Action (25 AP)''' each round.
♦ The target must be within the Namekian's '''natural reach''' for the duration of the ability to function.


=Traits=
♦ If the Namekian uses '''<code>Namekian Healing</code>''', the target may now recieve '''2 HP''' and '''1 MP''' per Potential Skill-Rank.
==Passive: Thick Skin==
  ♦ If used on something with '''magical''' energy contained within, the Namekian may '''siphon''' up to '''1 MP''' per Potential Skill-Rank.
''Namekians have thick skin that is resistant to both physical damage and the cold.''
(Magic items or equipment siphoned will be made mundane for 20 hours and cannot be siphoned further)
  ♦ Namekians gain 1 point of Physical Damage-Resistance equal to their [[Size]]-rating.
(More substantial sources may be continiously siphoned, however the Namekian will take '''damage''' equal to their '''Endurance score''' for every round after the first, their '''<code>Namekian Regeneration</code>''' ability will also be '''disabled''' for '''1 hour''')
  ♦ They also gain 1 point of Ice/Cold Damage-Resistance equal to their '''Size'''-rating.
|-
| '''Expansion'''
|
'''Warrior Clan Archetype'''<hr>
OR<hr>
'''60 Skill-Rating'''
|
♦ This trait is gained for free if the Namekian is of the '''<code>Warrior Clan</code>''' archetype.
  ♦ '''<code>Great Clan</code>''' Namekians are '''forbidden''' to take this trait, as it is incompatible with their archetype.


==Passive: Namekian Regeneration==
The Namekian's natural biological functions causes them to grow larger as they age:
''Namekians have incredible cell-regeneration, able to heal much faster than most species. But it appears it's only effective as a survival reflex.''
♦ The Namekian is now considered to be '''Large-sized''' with a Size-Rating of '''2'''. They now stand an average height of 12-16ft tall.
  ♦ If the Namekian's health falls below 30% of their maximum: The Namekian regains 1 HP per round of action in battle, or every 6 seconds outside of battle, until their health is 30% or higher.
|-
| > '''Superior Expansion'''
|
'''Great Clan Archetype'''<hr>
OR<hr>
'''Expansion'''
|
The Namekian matures further and becomes a towering version of their former self:
  ♦ The Namekian is now considered to be '''Huged-sized''' with a Size-Rating of '''4'''. They now stand an average height of 30ft-36ft.
|-
| '''Thick Skin'''
| colspan=2 |
Namekians have a surprisingly tough skin that is resistant to damage:
The Namekian's '''base HP''' is increased by '''2 points''', this '''stacks''' with other Perks that increase base HP.
   
   
  '''Ability: Regenerate Body'''
  ♦ Namekians gain a special '''20% resistance''' to '''Cold''' damage, this is applied '''before''' Damage-Reduction.
  ♦ '''Cost''': 100 AP, 5 MP
♦ The Chill and Freeze status effects are '''downgraded''' by one stage when inflicted upon the Namekian.
  ♦ As an Advanced Action (100 AP): The Namekian can regenerate 30% of their maximum health and cure themselves of all non-special physiological status conditions.
  ♦ Namekians '''resist''' the effects of cold-temperature [[Environment|environments]] by one stage. This '''stacks''' with any other cold-temp resistances.
|-
| > '''Tough Hide'''
| '''Thick Skin'''
|
The Namekian trains harder to grow a thicker skin that can withstand more harm:
  ♦ The Namekian's '''base HP''' is increased by an additional '''2 points'''.
♦ The Namekian now gains '''1 point''' of natural Damage-Reduction due to their tough exterior.
(This scales with Size-Rating).
The Namekian's special resistance to '''Cold''' is now increased to '''40%''', from 20%.
|-
| '''Namekian Regeneration'''
| colspan=2 |
Namekians have incredible cell-regeneration, able to heal much faster than most species:
♦ This ability is a passive that can be activated as a '''Free Action'''.
♦ This ability costs '''1 Meta-point''' per round to maintain at each of the Namekian's start phases.
♦ The Namekian regenerates '''1 HP''' per round per Endurance attribute point owned at their start-phase.
(This HP scales with their Size-Rating)
♦ This trait also '''doubles''' the effect of any other source that allows the Namekian to '''recover health points'''.
♦ While the ability is active, the Namekian gains a '''+25 bonus''' to [[Resolve]] checks to recover from negative '''physiological''' status conditions.


==Ability: Elastic Body==
This Trait is enhanced when the Namekian has a Skill-Rating of '''60''' and '''120''' respectively:
''Namekians have the ability to elongate their limbs, particularly their arms, in order to extend their reach.''
♦ '''SR 60''': Health recovery effects are '''tripled (x3)''' instead of doubled.
  '''Cost''': 50 AP + 25 AP per round
♦ '''SR 120''': Health recovery effects are '''quadrupled (x4)''' instead of tripled.
|-
'''Use'''
| '''Elastic Body'''
  ♦ As a Quick-Action (50 AP): A Namekian can elongate their arms to increase their '''natural reach by 5ft per Size-rating'''.
| colspan=2 |
♦ This state can be maintained for 25 AP per additional round.
Namekians have the ability to elongate their limbs, particularly their arms, in order to extend their reach:
  ♦ When this Ability is dismissed: The Namekian's arms return to their original length and natural reach is returned to normal.
  ♦ This '''ability''' requires a '''Standard-Action (50 AP)''' to activate.
  ♦ After activation, this ability can be maintained as a '''Quick-Action (25 AP)''' each start-phase until dismissed.
♦ Dismissing the effect is a '''Free Action'''.
 
While active, the Namekian can elongate the arms, legs and body to gain the following benefits:
♦ Increases their '''natural reach''' by a number of steps equal to their [[Size]]-Rating.
  ♦ When used on the legs: The Namekian can '''move''' an additional number of steps equal to their Size-Rating.


==Ability: Great Namek==
While active, the Namekian can extend their reach further for a brief period of time, with limitations:
''Namekians have the ability to increase their size to truly Colossal proportions, increasing their durability and power. However, the necessary stamina needed to maintain the form reduces the Namek's recovery rate.''
♦ As a '''Standard-Action (50 AP)''': the Namekian can extend their natural reach to x8 their normal amount to reach for or grab things.
  '''Cost'''
♦ As a '''Standard-Action (50 AP)''': the Namekian can elongate their legs and body in order to reach over and see at a higher vantage point.
  <code>Great Namek</code> is a Full-Round Action (All AP) to activate.
♦ The above actions can only persist up to '''one round''' (unless the Namekian is holding onto something while extending).
♦ While Active: Namekian's Action-Point Recovery rate is reduced by 20%. No further AP costs apply.
|-
| '''Great Namek'''
| colspan=2 |
Namekians have the ability to increase their size to truly Colossal proportions, increasing their durability and power:
♦ This is an ability that requires a '''Full-Round Action (ALL)''' in order to activate.
♦ This ability also requires '''3 Meta-points''' to activate, but requires '''no''' additional costs to maintain.
  ♦ After activation, the Namekian must use a '''Standard-Action (50 AP)''' each round to maintain the effect.
  (If the Namekian is of the '''<code>Great Clan</code>''' archetype, this is a '''Quick-Action (25 AP)''' instead.
   
   
'''Effect(s)'''
  ♦ This ability causes the Namekian's Size-Rating to increase up to x4 its original amount, or up to Size-8 (whichever is lower).
  ♦ Increases the Namekian's Size-Rating by up to 4 times their base Size-Rating.
|-
♦ The Namekian Trait <code>'''Namekian Regeneration'''</code>'s HP regen rate is multiplied by 4 while in <code>'''Great Namek'''</code> form.
| > '''Super Great Namek'''
♦ The threshold for HP regeneration is increased to 100% of the Namekian's Max HP. (Normally: 30%).
| '''Great Namek'''
|
A Namekian can master their <code>'''Great Namek'''</code> ability to enlarge themselves further in size, their mastery of this form allows them to move and act more easily:


=Potential Perks=
This is an ability that functions similarly to '''<code>Great Namek</code>''', except:
Namekians can acquire the following Perks by raising their [[Potential]] Skill.
♦ The maximum Size-Rating the Namekian can attain via this ability is raised to '''24'''.
♦ For an additional '''+2 Meta-Points''', the Namekian can increase their Size-Rating by a factor of '''x8''', instead of x4.
(If the Namekian is '''already''' enlarged, they can simply spend '''+2 MP''' to go from x4 to x8.)
|}
</div></center>


==Super Great Namek==
=Gallery=
''A Namekian can master their <code>Great Namek</code> ability to enlarge themselves further in size, to colossal proportions! And be able to move and act more easily at giant sizes.''
<center>
'''Requirement'''
<gallery heights=500px widths=700px mode="traditional">
♦ Namekian must have a Potential Skill Rating of 60 or higher to take this Perk.
Namekian6.png
> Except: If the Namekian has the '''Great Clan''' archetype, in which case their Potential Rating must be 40 or higher.
Namekian4.png
</gallery>
'''Effect'''
</center>
♦ Allows a Namekian to use the '''<code>Great Namek</code>''' ability to enlarge themselves up to '''Size 16''', or 8 times their base size (whichever is smaller). (Normally: Namekians are limited to Size 4).
♦ Additionally, this reduces the ability's Action-Point Recovery rate penalty by 20.
♦ Note: A Namekian enlarging themselves above size 8 incurs a base 60% AP recovery rate penalty, so at Size 16, this Perk inflicts a 40% AP recovery rate penalty.
If the Namekian has the '''Great Clan''' Archetype, the total AP recovery rate penalty at Size 16 will become 20% instead of 40%.


[[Category:Races]] [[Category:Third-Party]] [[Category:Viridian]] [[Category: Xeno]] [[Category:WIP]]
[[Category:Races]] [[Category:Third-Party]] [[Category:Viridian]] [[Category:Ogre]] [[Category: Xeno]]

Latest revision as of 19:17, 12 November 2022

Namekian

Namekians resemble humanoids with dangling antennae, green skin that varies from light to dark tones and pink, pale yellow or peach coloured callouses appearing over their major muscle groups. Namekians have pointy ears, and red, conjoined rings around their ankles and wrists. Though some Namekians are on average around 8 feet tall, others can grow to 15ft tall and larger, often large-bodied and powerful in their own right. Namekians have peculiar biology and are able to regenerate, elongate their limbs and even temporarily grow in size. Their species are considered to be exclusively Male, there has been no such thing as a Female Namekian and notions of gender are superficial to them.

Namekians can be found wearing robes and thick, warm fabric around their neck, with some preferring lighter outfits with bare arms and chest showing. Namekians normally live in fertile lands with plenty of where they can grow fruit and vegetables. Despite the fact that they only require water in order to survive, the crops become useful trade to other settlements, which is how most lawfully abiding Namekians live. Aside from the mundane Namekians who go about simple lives, the Dragon-Clan Namekians seek spiritual and academic enlightenment while Warrior-Clan Namekians serve as guardians for their people. Great-Clan Namekians are typically seen as an independant group that exercises their power and allies themselves with other larger folk.

Race Meta

  • Height: 7-9ft tall (Size: 1, Medium)
  • Genus: Ogre, Xeno
  • Faction(s): Saffron Alliance, Viridian Republic

Gameplay

Attributes

♦ Namekians gain a +2 base HP bonus, this stacks with other base HP increasing effects.
♦ The base P-point cost to increase all attribute scores are reduced by 1 point.

Skills

♦ Namekians gain a Skill-Focus in the Metaforce, Psionics and Resolve skills.

Special

All Namekians must choose a Racial Archetype as their first archetype:
♦ The Namekian may choose from a Warrior Clan, Dragon Clan or Great Clan Archetype.
♦ Once the Namekian acquires their archetype, they are free to acquire other Archetypes later.

♦ Namekians do not require Food in order to survive, but they still require Water and Sleep in order to stay healthy and can still benefit from Food effects if consumed.

Namekian Archetype(s)

A Namekian must select one (1) Archetype from the section below:

Dragon Clan

Dragon-Clan Namekians are sensitive to the Meta-force and capable of using magic to great effect. They have a special healing power that can be used to revive heavily injured targets:

♦ The base P-Point cost to increasing the Intelligence and Charisma attribute scores by 2 points.
♦ They also gain a Skill-Focus in the Chemistry, Deduction, Academics and Influence skills.
♦ They may choose one (1) additional Skill-Focus from the following; Arcana or Psionics.
♦ Dragon Clan Namekians automatically unlock the trait Namekian Healing from their Potential Skill, it does not affect their trait choices.

Warrior Clan

Warrior Clan Namekians are trained in both hand-to-hand, weapon and Metaforce-based combat and often regarded as protectors of their people:

♦ The base P-Point cost to increasing Strength, Endurance, Perception and Agility attribute scores is reduced by 1 point.
♦ They also gain a Skill-Focus in the Warfare, Martial Arts, Aegis, Acrobatics and Athletics skills.
♦ Warrior Clan Namekians automatically unlock the trait Expansion from their Potential skill, it does not affect their trait choices.

Great Clan

Great Clan Namekians train from a young age to perfect their Great Namek form, many of their members live in their Great Forms night and day to master their giant size:

♦ The base P-Point cost to increasing the Strength, Endurance and Charisma attribute scores are reduced by 2 points.
♦ They also gain a Skill-Focus in the Warfare, Martial Arts, Aegis, Athletics and Influence Skill.
♦ Great Clan Namekians automatically unlock the trait Great Namek from their Potential Skill, it does not affect their trait choices.
♦ Great Clan Namekians using Great Namek or Super Great Namek only require a Quick-Action (25 AP) to maintain the effect, instead of Standard.
♦ They also automatically unlock the trait Superior Expansion from their Potential Skill, it does not affect their trait choices.

Racial Traits

When a Namekian invests in the Potential skill, they can unlock new ranks and related to their Racial Traits and Perks.

Name Requirements Effect
The Namekian gains a new Racial trait for every Potential Skill-Rank they own:
Namekian Healing Dragon Clan Archetype
OR

60 Skill-Rating

♦ This trait is gained for free if the Namekian is of the Dragon Clan archetype.

The Namekian develops a special power to heal others by touch:

♦ This ability is a Standard-Action (50 AP) to activate.
♦ While active, it can be maintained every round as a Quick-Action (25 AP).
♦ Activating and maintaining the ability costs 1 Meta-point.
♦ The ability can only be used on a willing/friendly target within the Namekian's natural reach.
♦ The ability heals the target's Health points (HP), restoring 1 HP per Potential Skill-Rank per round.
(The amount scales based on the caster and recipient, the multiplier prioritises the one with the higher Size-Rating)
> Energy Transfer Namekian Healing

The Namekian develops a more advanced technique for energy transfer, and can siphon magical energy unto themselves:

♦ This is an ability that requires a Standard-Action (50 AP) to activate.
♦ This ability can be maintained as a Quick-Action (25 AP) each round.
♦ The target must be within the Namekian's natural reach for the duration of the ability to function.
♦ If the Namekian uses Namekian Healing, the target may now recieve 2 HP and 1 MP per Potential Skill-Rank.
♦ If used on something with magical energy contained within, the Namekian may siphon up to 1 MP per Potential Skill-Rank.
(Magic items or equipment siphoned will be made mundane for 20 hours and cannot be siphoned further)
(More substantial sources may be continiously siphoned, however the Namekian will take damage equal to their Endurance score for every round after the first, their Namekian Regeneration ability will also be disabled for 1 hour)
Expansion Warrior Clan Archetype
OR

60 Skill-Rating

♦ This trait is gained for free if the Namekian is of the Warrior Clan archetype.
♦ Great Clan Namekians are forbidden to take this trait, as it is incompatible with their archetype.

The Namekian's natural biological functions causes them to grow larger as they age:

♦ The Namekian is now considered to be Large-sized with a Size-Rating of 2. They now stand an average height of 12-16ft tall.
> Superior Expansion Great Clan Archetype
OR

Expansion

The Namekian matures further and becomes a towering version of their former self:

♦ The Namekian is now considered to be Huged-sized with a Size-Rating of 4. They now stand an average height of 30ft-36ft.
Thick Skin

Namekians have a surprisingly tough skin that is resistant to damage:

♦ The Namekian's base HP is increased by 2 points, this stacks with other Perks that increase base HP.

♦ Namekians gain a special 20% resistance to Cold damage, this is applied before Damage-Reduction.
♦ The Chill and Freeze status effects are downgraded by one stage when inflicted upon the Namekian.
♦ Namekians resist the effects of cold-temperature environments by one stage. This stacks with any other cold-temp resistances.
> Tough Hide Thick Skin

The Namekian trains harder to grow a thicker skin that can withstand more harm:

♦ The Namekian's base HP is increased by an additional 2 points.
♦ The Namekian now gains 1 point of natural Damage-Reduction due to their tough exterior.
(This scales with Size-Rating).

♦ The Namekian's special resistance to Cold is now increased to 40%, from 20%.
Namekian Regeneration

Namekians have incredible cell-regeneration, able to heal much faster than most species:

♦ This ability is a passive that can be activated as a Free Action.
♦ This ability costs 1 Meta-point per round to maintain at each of the Namekian's start phases.

♦ The Namekian regenerates 1 HP per round per Endurance attribute point owned at their start-phase.
(This HP scales with their Size-Rating)
♦ This trait also doubles the effect of any other source that allows the Namekian to recover health points.

♦ While the ability is active, the Namekian gains a +25 bonus to Resolve checks to recover from negative physiological status conditions.

This Trait is enhanced when the Namekian has a Skill-Rating of 60 and 120 respectively:

SR 60: Health recovery effects are tripled (x3) instead of doubled.
♦ SR 120: Health recovery effects are quadrupled (x4) instead of tripled.
Elastic Body

Namekians have the ability to elongate their limbs, particularly their arms, in order to extend their reach:

♦ This ability requires a Standard-Action (50 AP) to activate.
♦ After activation, this ability can be maintained as a Quick-Action (25 AP) each start-phase until dismissed.
♦ Dismissing the effect is a Free Action.

While active, the Namekian can elongate the arms, legs and body to gain the following benefits:

♦ Increases their natural reach by a number of steps equal to their Size-Rating.
♦ When used on the legs: The Namekian can move an additional number of steps equal to their Size-Rating.

While active, the Namekian can extend their reach further for a brief period of time, with limitations:

♦ As a Standard-Action (50 AP): the Namekian can extend their natural reach to x8 their normal amount to reach for or grab things.
♦ As a Standard-Action (50 AP): the Namekian can elongate their legs and body in order to reach over and see at a higher vantage point.
♦ The above actions can only persist up to one round (unless the Namekian is holding onto something while extending).
Great Namek

Namekians have the ability to increase their size to truly Colossal proportions, increasing their durability and power:

♦ This is an ability that requires a Full-Round Action (ALL) in order to activate.
♦ This ability also requires 3 Meta-points to activate, but requires no additional costs to maintain.
♦ After activation, the Namekian must use a Standard-Action (50 AP) each round to maintain the effect.
(If the Namekian is of the Great Clan archetype, this is a Quick-Action (25 AP) instead.

♦ This ability causes the Namekian's Size-Rating to increase up to x4 its original amount, or up to Size-8 (whichever is lower).
> Super Great Namek Great Namek

A Namekian can master their Great Namek ability to enlarge themselves further in size, their mastery of this form allows them to move and act more easily:

This is an ability that functions similarly to Great Namek, except:

♦ The maximum Size-Rating the Namekian can attain via this ability is raised to 24.
♦ For an additional +2 Meta-Points, the Namekian can increase their Size-Rating by a factor of x8, instead of x4.
(If the Namekian is already enlarged, they can simply spend +2 MP to go from x4 to x8.)

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