Warfare
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Warfare is a combat-oriented skill that governs the mastery of all traditional, historical weapon types; including light and one-handed melee weapons like Daggers, Swords, Claws, arm-mounted shields, thrown weapons and slings. As well as heavy and two-handed melee weapons, including great-sized weapons, tower shields and two-handed projectiles such as bows and arrows.
Because this skill covers a wide range of weapons and combat styles, progression through this skill revolves around learning Weapon Proficiencies and the Perks that will enhance the usage of such proficiencies. The further one invests in the skill, the more weapon types that can be made Proficient to the Adventurer.
Perk Name | Requirements | Type | Effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Upon reaching Rank 1: the following Perk is automatically applied, for free: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weapon Proficiency | 20 Skill Rating | Combat, Skill |
The Adventurer selects one weapon-type to become 'Proficient' with:
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Weapon Training | 20 Skill-Rating | Combat, Skill |
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Each Skill-Rank beyond 1st grants a new Skill-Perk that can be enhanced by the Warfare skill. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Deadly Precision | 40 Skill-Rating | Combat, Skill |
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Dual-Wield | 40 Skill-Rating | Combat, Skill |
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Quick-Block | 40 Skill-Rating | Combat, Skill |
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Power Attack | 40 Skill-Rating | Combat, Skill |
Allows the Adventurer to perform an Advanced-Action (100AP) called
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