Goblin
Physical Description
Goblins have flat faces, sloped back forehead, broad noses, pointed ears, and small, sharp fangs. Their eyes vary in color. Their skin color ranged from green to grey. All members of the same tribe normally shared the same skin colour.
Culture and Social
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Race Meta
- Goblins are considered to be Small-sized (Size 0.7), the average Goblin stands 2.5ft tall.
- Genus: Monsterous-Humanoid
- Faction(s): Vermillion Freehold (Uncommon), Cerulean Kingdom (Rare)
Goblins serve as an alternate small race, much like the Homan, with traits and advantages that make them useful for treasure-hunting.
Goblin
Goblins have enlarged eyes, nose and ears that allow them to have keener senses than most races, and the reflexes to act upon these notions.
* Goblins gain a +2 attribute bonus to Perception. * They also gain a +1 attribute bonus to Intelligence and Agility. * Goblins gain a Skill-Focus in Stealth.
Traits
Meta: Quirkiness
Goblins tend to be very different from one another.
Goblins may choose one (1) archetype trait from the following options: ♦Sneaky: This Goblin gains a +1 attribute bonus to Agility and Charisma. They gain a Skill-focus in [Larceny] skills. ♦Big-Eared, Big-Nosed: This Goblin gains a +1 attribute bonus to Perception and Agility. ♦Big-Brain: This Goblin gains a +2 attribute bonus to Intelligence. ♦High-Society: This Goblin gains a +1 attribute bonus to Charisma. They gain a Skill-focus in Social skills. ♦Hobgoblin: This Goblin increases their base size category to Medium (Size 1). They also gain a +1 attribute bonus to Strength and Endurance.
Passive: Inquisitive
Goblins are naturally Inquisitive and have a knack with mechanical things, or at the very least taking them apart.
* Goblins gain a Skill-Focus in the Bypass skill. * Goblins gain a +1 racial bonus to damage dealt to Constructs and Artificial targets.
Passive: Sparkling-Sense
Goblins are attracted by the sight of valuable metals and minerals, even the least knowledgable Goblin can tell their Garnets from their Rubies!
* Goblins gain a Skill-Focus in the Appraise skill. * When there is a Valuable or treasure worth more than 10 gold coins within 30ft: Goblins can detect the presence of nearby treasures by direction and distance. > This ability does not allowed the Goblin to know the exact nature of treasures out of sight or inside closed containers. Only that they exist.