Difference between revisions of "Namekian"
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=Namekian= | =Namekian= | ||
''Namekians...'' | ''Namekians...'' | ||
♦ Namekians gain a +1 attribute bonus to Strength, Perception, Agility and Endurance. | ♦ Namekians gain a '''+1''' attribute bonus to '''Strength, Perception, Agility and Endurance'''. | ||
♦ Namekians are Size 1 (Medium-sized). | ♦ Namekians are Size 1 (Medium-sized). | ||
=Namekian Archetype(s)= | =Namekian Archetype(s)= | ||
Revision as of 08:03, 7 May 2022
Physical Description
Namekians are humanoids with slug-like characteristics, including antennae, light green skin, and pink, pale yellow or sandy coloured hides appearing throughout their bodies, pointy ears, and red, conjoined rings around their ankles and wrists. Namekians appear to have very long lifespans, ordinarily Namekians live for around 200 years, while those born with special abilities can live past 500. Namekians can withstand more cold than humans without suffering its effects. Namekians are considered to be a Male-only species that reproduces asexually via egg-production, there are no female Namekians.
Race Meta
- Height: 6 to 9ft / 7.5ft (Size: 1, Medium)
- Genus: Xeno
- Rarity: Rare in Saffron and Viridian.
- Faction(s): Saffron Alliance, Viridian Republic
Namekians are a third-party race of aliens with profound biological abilities and an aptitude for Metaforce-related powers and abilities. Much like their manga/anime counterparts, they possess the ability to grow larger via cell-stimulation. Namekians are a fairly strong race, even if the energy blasts are absent in this incarnation of their species.
Namekian
Namekians...
♦ Namekians gain a +1 attribute bonus to Strength, Perception, Agility and Endurance. ♦ Namekians are Size 1 (Medium-sized).
Namekian Archetype(s)
Warrior Clan
'Warrior Clan Namekians are trained in both hand-to-hand, weapon and Metaforce-based combat and often regarded as protectors of their people.
♦ Warrior-Clan Namekians gain a +1 attribute bonus to Strength, Endurance and Perception. ♦ They also gain a Skill-Focus in Martial Arts, Defence and one other Combat-oriented Skill Group. ♦ TheNamekian Regenerationtrait's threshold for HP recovery is increased to 60%. (Normally: 30%) ♦ WhenNamekian Regenerationis not active (above 60% HP): They gain a 20% Action-Point Recovery rate bonus (70% per step).
Dragon Clan
Dragon-Clan Namekians are sensitive to the Meta-force and capable of using magic to great effect. They have a special healing power that can be used to revive heavily injured targets.
♦ Dragon-Clan Namekians gain a +2 attribute bonus to an attribute that benefits the Skill-Focused Metaforce-related Skill group you select with this Archetype. ♦ They also gain a +1 attribute bonus to Agility. ♦ They also gain a Skill-Focus in one Metaforce-related Skill Group. Ability: Namekian Healing ♦ As a Standard Action (50 AP): A Dragon-Clan Namekian can heal a target by 4 HP per round. ♦ Range: Target must be within the Namekian's natural-reach for the entire duration in order for this ability to function. ♦ Cost: Each round of healing costs 1 MP and cannot be used if no MP remains.
Great Clan
Great Clan Namekians train from a young age to perfect their Great Namek form, many of their members live in their Great Forms night and day to master their giant size.
♦ Great Clan Namekians gain a +1 attribute bonus to Strength, Endurance and Agility.
♦ Great Clan Namekians begin at Size 4 via their Great Namek ability, they do not suffer penalties to Action-Point recovery rate due to this.
Traits
Passive: Thick Skin
Namekians have thick skin that is resistant to both physical damage and the cold.
♦ Namekians gain 1 point of Physical Damage-Resistance equal to their Size-rating. ♦ They also gain 1 point of Ice/Cold Damage-Resistance equal to their Size-rating.
Passive: Namekian Regeneration
Namekians have incredible cell-regeneration, able to heal much faster than most species. But it appears it's only effective as a survival reflex.
♦ If the Namekian's health falls below 30% of their maximum: The Namekian regains 1 HP per round of action in battle, or every 6 seconds outside of battle, until their health is 30% or higher. Ability: Regenerate Body ♦ Cost: 100 AP, 5 MP ♦ As an Advanced Action (100 AP): The Namekian can regenerate 30% of their maximum health and cure themselves of all non-special physiological status conditions.
Ability: Elastic Body
Namekians have the ability to elongate their limbs, particularly their arms, in order to extend their reach.
Cost: 50 AP + 25 AP per round Use ♦ As a Quick-Action (50 AP): A Namekian can elongate their arms to increase their natural reach by 5ft per Size-rating. ♦ This state can be maintained for 25 AP per additional round. ♦ When this Ability is dismissed: The Namekian's arms return to their original length and natural reach is returned to normal.
Ability: Great Namek
Namekians have the ability to increase their size to truly Colossal proportions, increasing their durability and power. However, the necessary stamina needed to maintain the form reduces the Namek's recovery rate.
Cost ♦Great Namekis a Full-Round Action (All AP) to activate. ♦ While Active: Namekian's Action-Point Recovery rate is reduced by 20%. No further AP costs apply. Effect(s) ♦ Increases the Namekian's Size-Rating by up to 4 times their base Size-Rating. ♦ The Namekian TraitNamekian Regeneration's HP regen rate is multiplied by 4 while inGreat Namekform. ♦ The threshold for HP regeneration is increased to 100% of the Namekian's Max HP. (Normally: 30%).
Potential Perks
Namekians can acquire the following Perks by raising their Potential Skill.
Super Great Namek
A Namekian can master their Great Namek ability to enlarge themselves further in size, to colossal proportions! And be able to move and act more easily at giant sizes.
Requirement
♦ Namekian must have a Potential Skill Rating of 60 or higher to take this Perk.
> Except: If the Namekian has the Great Clan archetype, in which case their Potential Rating must be 40 or higher.
Effect
♦ Allows a Namekian to use the Great Namek ability to enlarge themselves up to Size 16, or 8 times their base size (whichever is smaller). (Normally: Namekians are limited to Size 4).
♦ Additionally, this reduces the ability's Action-Point Recovery rate penalty by 20.
♦ Note: A Namekian enlarging themselves above size 8 incurs a base 60% AP recovery rate penalty, so at Size 16, this Perk inflicts a 40% AP recovery rate penalty.
If the Namekian has the Great Clan Archetype, the total AP recovery rate penalty at Size 16 will become 20% instead of 40%.
