Difference between revisions of "Dromite"

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< back to '''[[Playable Races]]'''
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'''Under construction: Missing descriptions and roleplaying suggestions.'''
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=Overview=
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==Physical Description==
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Dromites resemble anthropomorphic ants of compact size. While many live in close-knit communities, their individual strength can be an asset to any sort of group that will take them in. As Dromites are one of the smallest sentient beings in the world, they had to evolve to adapt to their oversized environment and think two steps ahead of their towering neighbours.
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==Culture==
=Dromite=
...
Dromites resemble anthropomorphic ants of compact size. While many live in close-knit communities, their individual strength can be an asset to any sort of group that will take them in. As Dromites are one of the smallest sentient beings in the world, they had to evolve to adapt to their oversized environment and think two steps ahead of their towering neighbours.
 
==Social==
...


=Race Meta=
=Race Meta=
* Height: 5" to 7" / 6" (Size: 0.4, Tiny)
* Height: 5" to 7" / 6" (Size: '''Tiny''')
* Genus: Creature
* Genus: '''Fauna'''
* Rarity: Common
* Rarity: '''Common'''
* Faction(s): Vermillion Freeholds, Cerulean Kingdom
* Faction(s): '''Vermillion Freeholds'''


  ...<br>
=Gameplay=
  '''...'''
'''Attributes'''
  ♦ Dromites gain a '''-2 Progression-point discount''' to the base cost of increasing their '''Intelligence''' attribute score.
  ♦ They also gain a '''-1 Progression-point discount''' to the base cost of increasing their '''Strength''', '''Perception''' and '''Agility''' attribute scores.


==Gameplay==
'''Skills'''
  ...
  ♦ Dromites gain a Skill-Focus in the [[Stealth]], [[Athletics]], and [[Investigation]] skills.


==Roleplaying Suggestions==
==Racial Traits==
...
When a Dromite invests in the '''Potential''' skill, they can unlock new ranks and related to their Racial Traits and Perks.


'''Dromite Adventurers'''
{| class="wikitable" style="width:100%; text-align:center; margin:auto;"
  ...
|-
! Name !! Requirements !! Effect
|-
! colspan=99 | Myrmidon Traits
|-
| '''A Runt's Experience'''
| -
|
Dromites are used to dealing with oversized individuals due to their Tiny size, this experience helps out in a number of other interactions as well:
♦ The Dromite gains '''+5''' Defense for each Potential Skill-Rank they own against any attacker with a Size-Rating '''larger''' than themselves.
  ♦ They also gain '''+1 Damage-Reduction''' for every Potential Skill-Rank owned when attacked with '''crushing force''' or attacked with a '''Stomp, Trample or Pin''' attack.
|-
| '''Ant Haul'''
| -
|
Dromites are amazingly strong when it comes to lifting and carrying great weight on their shoulders, worn equipment and weapons equally feel light to them:
♦ The Dromite's [[Inventory|Load-Point]] thresholds are '''doubled'''.
♦ Dromites, at Tiny size, can '''wield''' Small-sized melee weapons without penalty and can use Small-sized firearms at an additional '''25''' Action-Point cost.
♦ If a Dromite is larger than Tiny size, assume they can use any of the above up to '''double''' their Size-Rating.
|-
| '''Sticky Grip'''
| -
|
Dromites have microscopic pads on their skin, enabling their hands and feet to grip onto sheer surfaces and walls:
♦ On surfaces that are climbable for other creatures: Dromites can climb at their '''normal''' movement speed and do not require [[Athletics]] checks.
♦ On surfaces that are sheer, slippery or otherwise lacking grips: Dromites can climb across these surfaces at '''half''' their normal speed and gain a +40 bonus to '''Athletics''' checks for climbing.
|-
| '''Myrmidion Venom'''
| -
|
The Dromite are capable of naturally producing a type of paralytic venom to subdue larger targets:


=Racial Adjustments & Archetypes=
'''Action'''
==Dromite==
♦ Drawing up Venom for use requires a '''Standard Action (50 AP)''' and costs '''1''' Meta-point.
''Dromites are surprisingly strong and durable for their size, they adapted to their environment by being quick and smart.''
  ♦ Applying the Venom to a weapon or other attack is a '''Quick-Action (25 AP)'''.
  ♦ Dromites gain a +2 [[Attributes|attribute]] bonus to Strength and Endurance, plus a +1 attribute bonus to Perception and Intelligence.


===Archetype: Hauler===
'''Effect'''
  ♦ This Dromite gains a +1 attribute bonus to Strength and Endurance.
  ♦ The Dromite can inflict Myrmidion Venom onto a target with any piercing or slashing physical attack.
♦ Myrmidion Venom causes the target a '''-100%''' Action-Point Recovery penalty on a failed physiological resist check.
♦ This penalty is reduced by '''20%''' if the target is '''double''' the Size-Rating to the Dromite, and repeats for every doubling in size to a minimum of '''0%''' penalty.
|}


===Archetype: Warrior===
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♦ This Dromite gains a +2 attribute bonus to Perception.
♦ They also gain a [[Skills|Skill-Focus]] in one '''[Combat]'''-oriented skill group and all [[Defence]] skills.


===Archetype: Strategist===
=Gallery=
♦ This Dromite gains a +1 attribute bonus to Perception and Intelligence.
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<gallery heights=500px widths=500px mode="traditional">


===Archetype: Traveller===
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  ♦ This Dromite gains a +2 attribute bonus to Agility.
  Nothing to see here...
♦ They also gain a Skill-Focus in all [[Nature]] skills.
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[[Category:Races]] [[Category:Fauna]] [[Category:Vermillion]] [[Category:WIP]]
===Archetype: Adept===
♦ This Dromite gains a +2 bonus to Intelligence.
 
===Archetype: Myrmidon===
♦ This Dromite gains a +2 attribute bonus to Charisma.
♦ They also gain a Skill-Focus in all [[Social]] skills.
 
=Traits=
==Passive: Dromite Haul==
''Dromites are amazingly strong when it comes to lifting and carrying great weight on their shoulders, worn equipment and weapons equally feel light to them.''
♦ Carry capacity and Equipment Weight Limit is doubled. Dromites can still only wear equipment sized for their current size.
 
==Ability: Sticky Grip==
''Dromites have microscopic pads on their skin, enabling their hands and feet to grip onto sheer surfaces and walls.''
♦ On surfaces that are climbable for other creatures, Dromites can climb at their normal speed.
♦ On surfaces that are sheer, slippery or otherwise lacking grips: Dromites can climb across these surfaces at half their normal speed.
'''Skill Rank Bonuses'''
♦ If a Dromite is at least ‘Competent’ rank with a matching weapon/strike attack type, they may wield a one-handed weapon with two hands without penalty.
♦ If the Dromite is at least ‘Adept’ rank with the same weapon/strike attack type, they may wield one-handed weapons one size bigger than its intended wielder with one hand and may use two-handed weapons one size bigger than its intended wielder.
 
[[Category:Races]] [[Category:Creature]]

Revision as of 06:50, 21 October 2022

Dromite

Dromites resemble anthropomorphic ants of compact size. While many live in close-knit communities, their individual strength can be an asset to any sort of group that will take them in. As Dromites are one of the smallest sentient beings in the world, they had to evolve to adapt to their oversized environment and think two steps ahead of their towering neighbours.

Race Meta

  • Height: 5" to 7" / 6" (Size: Tiny)
  • Genus: Fauna
  • Rarity: Common
  • Faction(s): Vermillion Freeholds

Gameplay

Attributes

♦ Dromites gain a -2 Progression-point discount to the base cost of increasing their Intelligence attribute score.
♦ They also gain a -1 Progression-point discount to the base cost of increasing their Strength, Perception and Agility attribute scores.

Skills

♦ Dromites gain a Skill-Focus in the Stealth, Athletics, and Investigation skills.

Racial Traits

When a Dromite invests in the Potential skill, they can unlock new ranks and related to their Racial Traits and Perks.

Name Requirements Effect
Myrmidon Traits
A Runt's Experience -

Dromites are used to dealing with oversized individuals due to their Tiny size, this experience helps out in a number of other interactions as well:

♦ The Dromite gains +5 Defense for each Potential Skill-Rank they own against any attacker with a Size-Rating larger than themselves.
♦ They also gain +1 Damage-Reduction for every Potential Skill-Rank owned when attacked with crushing force or attacked with a Stomp, Trample or Pin attack.
Ant Haul -

Dromites are amazingly strong when it comes to lifting and carrying great weight on their shoulders, worn equipment and weapons equally feel light to them:

♦ The Dromite's Load-Point thresholds are doubled.
♦ Dromites, at Tiny size, can wield Small-sized melee weapons without penalty and can use Small-sized firearms at an additional 25 Action-Point cost.
♦ If a Dromite is larger than Tiny size, assume they can use any of the above up to double their Size-Rating.
Sticky Grip -

Dromites have microscopic pads on their skin, enabling their hands and feet to grip onto sheer surfaces and walls:

♦ On surfaces that are climbable for other creatures: Dromites can climb at their normal movement speed and do not require Athletics checks.
♦ On surfaces that are sheer, slippery or otherwise lacking grips: Dromites can climb across these surfaces at half their normal speed and gain a +40 bonus to Athletics checks for climbing.
Myrmidion Venom -

The Dromite are capable of naturally producing a type of paralytic venom to subdue larger targets:

Action
♦ Drawing up Venom for use requires a Standard Action (50 AP) and costs 1 Meta-point.
♦ Applying the Venom to a weapon or other attack is a Quick-Action (25 AP).
Effect
♦ The Dromite can inflict Myrmidion Venom onto a target with any piercing or slashing physical attack.
♦ Myrmidion Venom causes the target a -100% Action-Point Recovery penalty on a failed physiological resist check.
♦ This penalty is reduced by 20% if the target is double the Size-Rating to the Dromite, and repeats for every doubling in size to a minimum of 0% penalty.

Gallery

Nothing to see here...