Difference between revisions of "Yamanokyojin"

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==Physical Description==
==Physical Description==
  Resembling large and powerful humanoids with dark skin, red hair and countless runes embedded across their entire bodies. These mystic looking Titans have a long history of discipline and respect interleaved into their culture and society.
  Resembling large and powerful humanoids with dark, pitted skin like iron; red, fiery hair and countless runes etched across their bodies like birthmarks. Yamanokyojin attire varies by class and profession, with more modest Yamanokyojin sporting earthy leathers and cloth while high-class individuals adorn themselves with colourful robes and ornate armour.


==Culture & Social==
==Culture & Social==

Revision as of 20:39, 16 October 2021

< back to Playable Races
Construction note: LORE missing

Overview

Physical Description

Resembling large and powerful humanoids with dark, pitted skin like iron; red, fiery hair and countless runes etched across their bodies like birthmarks. Yamanokyojin attire varies by class and profession, with more modest Yamanokyojin sporting earthy leathers and cloth while high-class individuals adorn themselves with colourful robes and ornate armour.

Culture & Social

Yamanokyojin are naturally ambitious and crave the accumulation of wealth and power. They also have a desire to expand their influence, and no self-respecting Yamanokyojin would settle for anything but the best. The greatest foe one can face is their ego and arrogance, but those that overcome their other selves can reach heights even beyond their peers.

Game Facts

  • Better known as: Rune Giant
  • Height: 115ft to 155ft / 135ft (Size: 16, Colossal)
  • Genus: True-Giant
  • Rarity: Rare
  • Faction(s): Viridian Republic
The Yamanokyojin serve as a rework of the Rune Giant of fantasy tabletop fame, as indicated by their rune-covered skin and fearsome visage. One of the most powerful races in the Viridian Republic, they balance physical and magical prowess from their Athenean and Chronean counterparts. Because of this balance, they are able to excel in multiple areas at once, only being second to more specialised races as their counterparts. Unlike the original Rune Giants, Yamanokyojin do not have any special sway over other giants, even those smaller than themselves.
The Yamanokyojin make up one of the 'big three' of the Viridian Republic, serving as the Influence of the Court. Chroneans serve as the Might and Atheneans serve as the Wisdom. The Yamanokyojin work behind the scenes to ensure the integrity and stability of the Viridian Republic.

Racial Adjustments & Archetypes

Yamanokyojin

Yamanokyojin are strong in both mind and body. Yamanokyojin strive to be the very best, the most powerful of all the sentient beings in the land. This drive enables the most ambitious individual to shape themselves into their ideal persona.

♦ Yamanokyojin gain a +1 attribute bonus to Strength, Endurance, Perception, Intelligence, Agility and Charisma.
♦ They also gain a Skill-Focus in ????.
♦ Yamanokyojin are considered to be Colossal-sized, their size-rating is 16. Their average height is 135ft tall.

Archetype: Shadow-Casting

Some Yamanokyojin are truly gifted, able to grow taller and more powerful than the rest of their kind. While it seems as though their true potential seems unobtainable, the universe will manifest greatness in them in other ways.

♦ This Yamanokyojin gains the Big perk, increasing their base size category to Colossal+ (Size: 24). Their average height is now 200ft.
♦ When this Yamanokyojin unlocks Tier 2 perks: They gain an additional perk point.
♦ When this Yamanokyojin unlocks Tier 3 perks: They gain an additional perk point.

Traits

Passive: Rune Armour

Yamanokyojin are adept at deflecting harmful magical energies from themselves, their toughened skin is also resistant to direct hits.

♦ Yamanokyojin gain +3.0 Evasion rating against all affinities except for Physical: Blunt, Cut and Pierce and Almighty.
♦ They also RESIST Physical: Blunt, Cut and Pierce by 20%.
♦ They also NULL Bless and Curse attacks by 100%.

Passive: Disciplined Tradition

Yamanokyojin train at an early age in the ancient arts of their culture, special arts refined over generations upon generations. Even when a Yamanokyojin seeks to expand their skillset, they continue to strive to improve from their elders teachings.

♦ Yamanokyojin may pick an additional Skill-Focus for any group they do not already possess, if a skill-focus exists for another skill, they gain a +10 skill point bonus to that skill.

Passive: Flowing Master

Yamanokyojin have a natural ability to recover magical energy easily with every action they take.

♦ Yamanokyojin regain resource-points each time they use an action that uses resource points (1 SP per spell level, or 1 point per resource action).
♦ They also gain AP each time they act (10AP per action).

Clarification: 'Resource Point' refers to resource pools including Ki used by Monks and Power-Points (PP) used by Psionics. Spell-Points (SP) also count as a resource pool.