Human

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Overview

Humans possess a wide variety of skin colours, body types, and facial features. Generally speaking, humans’ skin colour assumes a darker hue the closer to the equator they live. At the same time, bone structure, hair colour and texture, eye colour, and a host of facial and bodily phenotypic characteristics vary immensely from one locale to another. Appearance is hardly random, of course, and familial, tribal, or national commonalities often allow the knowledgeable to identify a human’s place of origin on sight, or at least to hazard a good guess.
Humans possess exceptional drive and a great capacity to endure and expand, and as such are currently the dominant race in the world. Their empires and nations are vast, sprawling things, and the citizens of these societies carve names for themselves with the strength of their sword arms and the power of their spells. Humanity is best characterized by its tumultuousness and diversity, and human cultures run the gamut from savage but honourable tribes to decadent, devil-worshipping noble families in the most cosmopolitan cities. Humans’ curiosity and ambition often triumph over their predilection for a sedentary lifestyle, and many leave their homes to explore the innumerable forgotten corners of the world or lead mighty armies to conquer their neighbours, simply because they can.

~ From Pathfinder Wiki

Game Facts

  • Height: 5-7ft (Medium)
  • Genus: Humanoid
  • Rarity: Common
Humans are the most common and most relatable of all the races. Often the centre of every intrigue and drama, they may appear to be less fantastic than the other races but they make up for it by being able to become good all-rounders and fantastic specialists. Humans get the most customization, from bonus character-build options an even traits that benefit an adaptive playstyle.

Traits

Human Potential

Human Spirit and ambition enables individuals to strive for their goals and ideals like no other.

Humans may choose 1 of these options:
♦ Gain 2 additional Skill-Group Boosts at creation (regardless of Intelligence).
♦ All owned Skill Group Boosts increase by +15 instead of +10.
♦ Reduces all owned Skill-Group boosted rank requirements by 10% (stacks with Intelligence).

Ambitious

Some humans dabble in other interests and find ways to have the best of both worlds.

♦ Humans may dual-class a second class along with their primary class, taking the best values and features from both classes.

Human Affinity

Human beings are governed more by morality rather than elemental affinities, thus their affinity is determined by alignment.

♦ Humans are WEAK to Fire attacks