Tetramand

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Physical Description

Culture and Social

Race Meta

  • Tetramands exist between Medium (Size 1) and Large size (Size 2)
  • Genus: Xeno
  • Faction(s): Vermillion Freehold (Rare), Cerulean Kingdom (Uncommon), Viridian Republic (Uncommon)

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Gameplay

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Roleplaying Suggestions

Tetramand Adventurers

Tetramand

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Traits

Powerhouse

Tetramands are powerful and resilient, it’s rare to find individuals who haven’t at least lifted something multiple times their own weight over their head.

* Tetramands gain a +2 attribute bonus' Strength.
* Tetramands gain an additional +1 to Strength every 5th level.

Passive: Four-Armed

Tetramand are born with an additional set of arms, eyes and other anatomical features. Tetramands gain an extra pair of arms, functionally identical to their main pair.

* Tetramands may hold up to four items (one per hand) and can wield as many weapons as they do hands (Two 2-handed weapons are possible).
* When wielding multiple pieces of equipment, both A Strength attribute of +1 is needed to wield a two-handed weapon properly, and +2 to wield both two-handed weapons simultaneously.

Passive: Four-Eyed

Tetramands have four eyes that can see with greater clarity than binocular vision.

* (Vision bonus)

Passive: Tough Hide

Tetramands have thick, red, tough skin that resists physical attacks reliably.

* Tetramands gains 1 point of Damage-Resistance vs Physical per Size-Rating.