Tetramand
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Physical Description
Culture and Social
Race Meta
- Tetramands exist between Medium (Size 1) and Large size (Size 2)
- Genus: Xeno
- Faction(s): Vermillion Freehold (Rare), Cerulean Kingdom (Uncommon), Viridian Republic (Uncommon)
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Gameplay
Roleplaying Suggestions
Tetramand Adventurers
Tetramand
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Traits
Powerhouse
Tetramands are powerful and resilient, it’s rare to find individuals who haven’t at least lifted something multiple times their own weight over their head.
* Tetramands gain a +2 attribute bonus' Strength. * Tetramands gain an additional +1 to Strength every 5th level.
Passive: Four-Armed
Tetramand are born with an additional set of arms, eyes and other anatomical features. Tetramands gain an extra pair of arms, functionally identical to their main pair.
* Tetramands may hold up to four items (one per hand) and can wield as many weapons as they do hands (Two 2-handed weapons are possible). * When wielding multiple pieces of equipment, both A Strength attribute of +1 is needed to wield a two-handed weapon properly, and +2 to wield both two-handed weapons simultaneously.
Passive: Four-Eyed
Tetramands have four eyes that can see with greater clarity than binocular vision.
* (Vision bonus)
Passive: Tough Hide
Tetramands have thick, red, tough skin that resists physical attacks reliably.
* Tetramands gains 1 point of Damage-Resistance vs Physical per Size-Rating.

