Token

From Viridian TTRPG Wiki
Revision as of 05:32, 24 January 2021 by Makros (talk | contribs) (Created page with "=Tokens: How the game is played.= A '''Token''' is a representation of a creature and/or entity that exists in the game world and sometimes used as a graphical user interface...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Tokens: How the game is played.

A Token is a representation of a creature and/or entity that exists in the game world and sometimes used as a graphical user interface element for players to get a better idea of the environment and setting. As far as a Player is concerned, the token refers to their character and the other characters they would likely be interacting with. Tokens are used in Maptool in the same way figurines are used in traditional TTRPGs; they are graphical and often have a picture to give a face to a character, they can be moved around a map/environment and all contain important data that the virtual tabletop client can use to execute game mechanics.

Player/Character Tokens

Every player has their own token, this token represents the character they will be roleplaying as. In Maptool, they will also gain 'ownership' of the token, meaning that they can commit edits to the token (if they know how to) as well as move around freely during roleplaying sections, and when it is their turn in initiative (although the GM can prevent players from moving entirely if desired). Token setup will be required, especially during creation, in order for all the character's stats to reflect the game rules and limitations, add the appropriate graphic for visual representation and even to set up their Command Macros necessary to execute complex actions at the click of a button.

It is best that you, the player, read and apply the instructions of the Character Creation tutorial before you go ahead and set up a token. Your GM will be able to help you set up a token themselves as long as they have the correct information on hand. Additionally, when it comes to a token graphic, is it best that you find an image of your characters head and/or bust that you want to use to present your character so that the GM may use TokenTool to create a circular border around the image to maintain consistency amongst characters. The more space around the edge to crop, the better it will be to properly composite the image centrally without it going out of frame.