Magic Items

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Objects

Integral Shell

An Integral Shell is a translucent sphere of light encircling itself, held within is pure lifeforce. When gifted to a creature, it enhances their constitution bravery and makes them harder to kill. The Shell combines with the user's form and does not need to be equipped or activated to function. It can only be take by special magical or divine forces as it becomes intangible upon acquisition.

  • The possessor gains 4 hit points (one full shell) and gains 1 extra point of base defense.
  • Instant Healing items and effects restore +1HP for each Integral Shell the user possesses.

Cognitive Shell

A Cognitive Shell is a translucent sphere of light encircling itself, held within is a cloud of dreamdust. When gifted to a creature, it enhances their willpower and endurance and allows them to concentrate for longer. The Shell combines with the user's form and does not need to be equipped or activated to function. It can only be take by special magical or divine forces as it becomes intangible upon acquisition.

  • The possessor gains 20% extra base stamina/energy.
  • The higher a user's reserves, the more powerful their magic/psionics will be.

Aspect Gems

Power (Red)

  • Generate and manipulate energy raw or channel it into other compatible objects or sources. (Energy generated is unlimited and has no upper limit)
  • Replicate super powers and amplify existing powers in themselves or others.
  • Overall enhanced physical attributes including strength, endurance and resilience.
  • Boosts effects of other Gems.

Time (Orange)

  • Allows Time-Travel forwards and backwards. To observe in place or physically move to that point in time.
    • Use Time-travel to create alternate timelines by changing events, or eliminate them by undoing events.
  • Loop/Replay, Quicken, Slow, Stop or Reverse time in general or locally to objects/people/places.
  • Accelerate, Reverse or Cease Entropy for people and objects, aging or de-aging as appropriate.
  • Immunity to Time-related conditions and preserve physical and mental effects due to Time manipulation.

Reality (Yellow)

  • Allows alteration to the properties and rules governing reality itself.
  • User can use the power to create desirable scenarios, changes or create new things akin to Wish fulfillment.
  • Can travel between alternate realities as to experience altered reality without changing the base reality.

Soul (Green)

  • Enhance, steal, control or diminish the lifeforce of creatures.
  • Heal or harm creatures, cure diseases or inflict conditions.
  • Bring dead creatures back to life, give life to inanimate objects and take it away again.
  • Gateway access to an idyllic pocket universe.

Mind (Blue)

  • Allows mental access to the Collective Unconscious and the thoughts and dreams of others.
    • Can allow one to Astral Project themselves, to exist beyond their body in another place or time.
    • Allows total control of one's mind, conscious and unconscious. Immunity to unwanted mind-altering effects.
  • Grants a wide variety of Psionic powers including Telepathy and Telekinesis.
    • Can allow the user to influence or control others minds or thought processes.
  • Allow access to all knowledge and skills of things known by others, depending on the user's competence.

Space (Purple)

  • Allows Space travel or teleportation to any place in an instant. To observe a place discreetly or physically move there at will.
  • Can allow to user to exist in multiple places at once, or exclude themselves entirely (observing from nowhere) and do so to others.
  • Can alter the shape and size of spatial dimensions as they see fit.