Difference between revisions of "Character Creation"
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This document will detail step by step on how to create your character and level them up in the Viridian Campaign/Framework. The first section will help you build your character from idea to Lv1. The second section is what you need to do each time your character levels up. | |||
==Building a Character to Lv1== | ==Building a Character to Lv1== | ||
<big>'''Step 1: Select Character Race ([[Playable Races]])'''</big> | |||
* Note down the '''Racial | * Select a Race to serve as a foundation for your character's existence. | ||
* If you select a Racial Archetype for your character, skip the <code>'''Select Archetype'''</code> step. | * Note down the '''Racial Traits''' and '''Attribute Adjustments''' of the Character's Race. | ||
* If you select a Racial Archetype for your character, skip the <code>'''Select Archetype'''</code> step. | |||
<big>'''Step 2: Select Character Archetype ([[Archetypes]])'''</big> | |||
* Select | * Select a Universal Archetype for your character, provided you did not select a unique Racial Archetype from the previous step. | ||
* If you selected a Racial Archetype for your character, this step is skipped. | * If you selected a Racial Archetype for your character, this step is skipped. | ||
<big>'''Step 3: Add and apply Attribute points ([[Attributes]])'''</big> | |||
* | * Combine the total Attribute points granted by the Character's Race, Archetype and additional points at character creation. | ||
* You may add 1 attribute point to '''two different''' attributes to finish off your character’s attributes. The two +1s cannot be applied to the same attribute. | * The additional points at creation refers to: You may add 1 attribute point to '''two different''' attributes to finish off your character’s attributes. The two +1s cannot be applied to the same attribute. | ||
<big>''' Step 4: Assign Skill Focuses and Skill points ([[Skills]] / [[Skill List]])'''</big> | |||
* | * Build your characters set of Skills using the available Skill-Focuses and Skill Points your character has at their disposal. | ||
( | * Don't forget to apply Skill-Focuses gained from Archetypes and your character's Race! | ||
* Your character starts off with '''one extra Skill-Focus''' you can apply to any skill group. | |||
* Your character gains an additional Skill-focus for a '''single skill''' for every point in Intelligence (INT) they possess. | |||
** The Skill Focus bonus also increases by '''+5''' for each Intelligence attribute point the character possesses. Base amount at INT 0: +20 Skill Focus Bonus. | |||
* Your character gains '''15 skill points''' they can put into any skills they like, ready for Lv1. | |||
<big>'''Step 5: Assign Skill Perks and Universal Perks ([[Perks]])'''</big> | |||
* Using the character's available Perk points, choose any Perks that your character meets the requirements to and add it to your record. | |||
* Don't forget to apply any Skill Perks your character is eligible for. | |||
* Your character gets to select one Universal perk at 1st level. | |||
* Any perks granted by traits will also be applied. | |||
* | |||
* Your character gets to select one Universal perk at 1st level. | |||
* Any perks granted by traits will also be applied. | |||
==Levelling up a Character== | ==Levelling up a Character== | ||
===Every level=== | ===Every level=== | ||
• Your character gains '''15 Skill points''' every level, including 1st level. | |||
> Note: you will not be able to add more skill points than skill cap for any skill depending on the character's level. | |||
The Skill-Cap is summarised below: | |||
2nd Rank: Competent (40) is already unlocked at Lv1 | 2nd Rank: Competent (40) is already unlocked at Lv1 | ||
3rd Rank: Adept (60) is unlocked at Lv4 | 3rd Rank: Adept (60) is unlocked at Lv4 | ||
| Line 46: | Line 45: | ||
===Every 2nd level=== | ===Every 2nd level=== | ||
• Your character gets a '''Perk-Point''' which they can use to obtain a Universal Perk. | |||
> If your character has reached their maximum skill rank for a particular skill, Perk-Points can be used to obtain remaining Skill Rank Perks they were not able to obtain due to reaching Max rank. | |||
===Every 4th level=== | ===Every 4th level=== | ||
* Your character gains +1 to any two different attributes of their choice. | * Your character gains +1 to any two different attributes of their choice. You cannot select the same attribute twice. | ||
===At 5th level and every 10 levels beyond 5th=== | ===At 5th level and every 10 levels beyond 5th=== | ||
As a Milestone reward, the character may choose ONE reward from the list below: | As a Milestone reward, the character may choose ONE reward from the list below: | ||
* Your character gains +1 to any attribute of their choice. | * Your character gains +1 to any attribute of their choice. | ||
* Your character gains a Perk-Point. | * Your character gains a Perk-Point. | ||
===Every 10th level=== | ===Every 10th level=== | ||
* Your character can select and apply an additional archetype from the list of archetypes noted on their race page or [[Archetypes]]. | * Your character can select and apply an additional archetype from the list of archetypes noted on their race page or [[Archetypes]]. | ||
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Revision as of 11:11, 2 May 2022
This document will detail step by step on how to create your character and level them up in the Viridian Campaign/Framework. The first section will help you build your character from idea to Lv1. The second section is what you need to do each time your character levels up.
Building a Character to Lv1
Step 1: Select Character Race (Playable Races)
* Select a Race to serve as a foundation for your character's existence.
* Note down the Racial Traits and Attribute Adjustments of the Character's Race.
* If you select a Racial Archetype for your character, skip the Select Archetype step.
Step 2: Select Character Archetype (Archetypes) * Select a Universal Archetype for your character, provided you did not select a unique Racial Archetype from the previous step. * If you selected a Racial Archetype for your character, this step is skipped.
Step 3: Add and apply Attribute points (Attributes) * Combine the total Attribute points granted by the Character's Race, Archetype and additional points at character creation. * The additional points at creation refers to: You may add 1 attribute point to two different attributes to finish off your character’s attributes. The two +1s cannot be applied to the same attribute.
Step 4: Assign Skill Focuses and Skill points (Skills / Skill List) * Build your characters set of Skills using the available Skill-Focuses and Skill Points your character has at their disposal. * Don't forget to apply Skill-Focuses gained from Archetypes and your character's Race! * Your character starts off with one extra Skill-Focus you can apply to any skill group. * Your character gains an additional Skill-focus for a single skill for every point in Intelligence (INT) they possess. ** The Skill Focus bonus also increases by +5 for each Intelligence attribute point the character possesses. Base amount at INT 0: +20 Skill Focus Bonus. * Your character gains 15 skill points they can put into any skills they like, ready for Lv1.
Step 5: Assign Skill Perks and Universal Perks (Perks) * Using the character's available Perk points, choose any Perks that your character meets the requirements to and add it to your record. * Don't forget to apply any Skill Perks your character is eligible for. * Your character gets to select one Universal perk at 1st level. * Any perks granted by traits will also be applied.
Levelling up a Character
Every level
• Your character gains 15 Skill points every level, including 1st level. > Note: you will not be able to add more skill points than skill cap for any skill depending on the character's level. The Skill-Cap is summarised below: 2nd Rank: Competent (40) is already unlocked at Lv1 3rd Rank: Adept (60) is unlocked at Lv4 4th Rank: Expert (80) is unlocked Lv8, then finally 5th Rank: Master (100) is unlocked rank at Lv12.
Every 2nd level
• Your character gets a Perk-Point which they can use to obtain a Universal Perk. > If your character has reached their maximum skill rank for a particular skill, Perk-Points can be used to obtain remaining Skill Rank Perks they were not able to obtain due to reaching Max rank.
Every 4th level
* Your character gains +1 to any two different attributes of their choice. You cannot select the same attribute twice.
At 5th level and every 10 levels beyond 5th
As a Milestone reward, the character may choose ONE reward from the list below: * Your character gains +1 to any attribute of their choice. * Your character gains a Perk-Point.
Every 10th level
* Your character can select and apply an additional archetype from the list of archetypes noted on their race page or Archetypes.