Difference between revisions of "Character Creation"

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=Character Creation and Levelling Guide=
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This document will detail step by step on how to create your character and level them up in the Viridian Campaign/Framework.
This document will detail step by step on how to create your character and level them up in the Viridian Campaign/Framework. The first section will help you build your character from idea to Lv1. The second section is what you need to do each time your character levels up.
The first section will help you build your character from idea to Lv1. The second section is what you need to do each time your character levels up.


==Building a Character to Lv1==
==Building a Character to Lv1==
===Select Character Race ([[Playable Races]])===
<big>'''Step 1: Select Character Race ([[Playable Races]])'''</big>
* Note down the '''Racial traits''' of your character's Race.
* Select a Race to serve as a foundation for your character's existence.
* If you select a Racial Archetype for your character, skip the <code>'''Select Archetype'''</code> step.
* Note down the '''Racial Traits''' and '''Attribute Adjustments''' of the Character's Race.
* If you select a Racial Archetype for your character, skip the <code>'''Select Archetype'''</code> step.


===Select Archetype ([[Archetypes]])===
<big>'''Step 2: Select Character Archetype ([[Archetypes]])'''</big>
* Select an Archetype for your character.
* Select a Universal Archetype for your character, provided you did not select a unique Racial Archetype from the previous step.
* If you selected a Racial Archetype for your character, this step is skipped.
* If you selected a Racial Archetype for your character, this step is skipped.


===Add Attributes ([[Attributes]])===
<big>'''Step 3: Add and apply Attribute points ([[Attributes]])'''</big>
* Add Racial and Archetype attributes together.
* Combine the total Attribute points granted by the Character's Race, Archetype and additional points at character creation.
* You may add 1 attribute point to '''two different''' attributes to finish off your character’s attributes. The two +1s cannot be applied to the same attribute.
* The additional points at creation refers to: You may add 1 attribute point to '''two different''' attributes to finish off your character’s attributes. The two +1s cannot be applied to the same attribute.


===Assign Skill Focuses and Skill points ([[Skills]] and [[Skill List]])===
<big>''' Step 4: Assign Skill Focuses and Skill points ([[Skills]] / [[Skill List]])'''</big>
* Add Racial and Archetype Skill-focuses to your character sheet.
* Build your characters set of Skills using the available Skill-Focuses and Skill Points your character has at their disposal.
(Each Skill focus adds 20 skill points to the skill and automatically unlocks Novice rank for those skills)
* Don't forget to apply Skill-Focuses gained from Archetypes and your character's Race!
* Your character starts off with '''one extra Skill-Focus''' you can apply to any skill group.  
* Your character gains an additional Skill-focus for a '''single skill''' for every point in Intelligence (INT) they possess.
** The Skill Focus bonus also increases by '''+5''' for each Intelligence attribute point the character possesses. Base amount at INT 0: +20 Skill Focus Bonus.
* Your character gains '''15 skill points''' they can put into any skills they like, ready for Lv1.


* Your character starts off with '''one extra Skill-Focus''' you can apply to any skill group.
<big>'''Step 5: Assign Skill Perks and Universal Perks ([[Perks]])'''</big>
 
* Using the character's available Perk points, choose any Perks that your character meets the requirements to and add it to your record.
* Your character gains an additional Skill-focus for a '''single skill''' for every point in Intelligence (INT) they possess.
* Don't forget to apply any Skill Perks your character is eligible for.
** The Skill Focus bonus also increases by '''+5''' for each Intelligence attribute point the character possesses. Base amount at INT 0: +20 Skill Focus Bonus.
* Your character gets to select one Universal perk at 1st level.
 
* Any perks granted by traits will also be applied.
* Your character gains '''15 skill points''' they can put into any skills they like, ready for Lv1.
 
===Assign Skill Perks and Universal Perks ([[Perks]])===
 
* Check Skills for what Perks are rewarded for gaining Novice rank in them.
 
* Your character gets to select one Universal perk at 1st level.
 
* Any perks granted by traits will also be applied.


==Levelling up a Character==
==Levelling up a Character==
===Every level===
===Every level===
* Your character gains '''15 Skill points''' every level, including 1st level.
Your character gains '''15 Skill points''' every level, including 1st level.
** Note: you will not be able to add more skill points than skill cap for any skill depending on the character's level.
  > Note: you will not be able to add more skill points than skill cap for any skill depending on the character's level.
The Skill-Cap is summarised below:
  2nd Rank: Competent (40) is already unlocked at Lv1
  2nd Rank: Competent (40) is already unlocked at Lv1
  3rd Rank: Adept (60) is unlocked at Lv4
  3rd Rank: Adept (60) is unlocked at Lv4
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===Every 2nd level===
===Every 2nd level===
* Your character gets a '''Perk-Point''' which they can use to obtain a Universal Perk.
Your character gets a '''Perk-Point''' which they can use to obtain a Universal Perk.
** If your character has reached their maximum skill rank for a particular skill, Perk-Points can be used to obtain remaining Skill Rank Perks they were not able to obtain due to reaching Max rank.
> If your character has reached their maximum skill rank for a particular skill, Perk-Points can be used to obtain remaining Skill Rank Perks they were not able to obtain due to reaching Max rank.
Tier 2 Perks are only selectable when the character has a total of 10 universal perks and skill perks granted by Skill Ranks.
Tier 3 Perks are only selectable when the character has a total of 20 universal perks or skill perks, as above.


===Every 4th level===
===Every 4th level===
* Your character gains +1 to any two different attributes of their choice.
* Your character gains +1 to any two different attributes of their choice. You cannot select the same attribute twice.
** You cannot select the same attribute twice, it must be +1 to two separate attributes.


===At 5th level and every 10 levels beyond 5th===
===At 5th level and every 10 levels beyond 5th===
As a Milestone reward, the character may choose ONE reward from the list below:
As a Milestone reward, the character may choose ONE reward from the list below:
* Your character gains +1 to any attribute of their choice.
* Your character gains +1 to any attribute of their choice.
* Your character gains a Perk-Point.
* Your character gains a Perk-Point.


===Every 10th level===
===Every 10th level===
* Your character can select and apply an additional archetype from the list of archetypes noted on their race page or [[Archetypes]].
* Your character can select and apply an additional archetype from the list of archetypes noted on their race page or [[Archetypes]].


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Revision as of 11:11, 2 May 2022

This document will detail step by step on how to create your character and level them up in the Viridian Campaign/Framework. The first section will help you build your character from idea to Lv1. The second section is what you need to do each time your character levels up.

Building a Character to Lv1

Step 1: Select Character Race (Playable Races)
* Select a Race to serve as a foundation for your character's existence.
* Note down the Racial Traits and Attribute Adjustments of the Character's Race.
* If you select a Racial Archetype for your character, skip the Select Archetype step.
Step 2: Select Character Archetype (Archetypes)
* Select a Universal Archetype for your character, provided you did not select a unique Racial Archetype from the previous step.
* If you selected a Racial Archetype for your character, this step is skipped.
Step 3: Add and apply Attribute points (Attributes)
* Combine the total Attribute points granted by the Character's Race, Archetype and additional points at character creation.
* The additional points at creation refers to: You may add 1 attribute point to two different attributes to finish off your character’s attributes. The two +1s cannot be applied to the same attribute.
 Step 4: Assign Skill Focuses and Skill points (Skills / Skill List)
* Build your characters set of Skills using the available Skill-Focuses and Skill Points your character has at their disposal.
* Don't forget to apply Skill-Focuses gained from Archetypes and your character's Race!

* Your character starts off with one extra Skill-Focus you can apply to any skill group. 
* Your character gains an additional Skill-focus for a single skill for every point in Intelligence (INT) they possess.
** The Skill Focus bonus also increases by +5 for each Intelligence attribute point the character possesses. Base amount at INT 0: +20 Skill Focus Bonus.

* Your character gains 15 skill points they can put into any skills they like, ready for Lv1.
Step 5: Assign Skill Perks and Universal Perks (Perks)
* Using the character's available Perk points, choose any Perks that your character meets the requirements to and add it to your record.
* Don't forget to apply any Skill Perks your character is eligible for.
* Your character gets to select one Universal perk at 1st level.
* Any perks granted by traits will also be applied.

Levelling up a Character

Every level

• Your character gains 15 Skill points every level, including 1st level.
 > Note: you will not be able to add more skill points than skill cap for any skill depending on the character's level.

The Skill-Cap is summarised below:
2nd Rank: Competent (40) is already unlocked at Lv1
3rd Rank: Adept (60) is unlocked at Lv4
4th Rank: Expert (80) is unlocked Lv8, then finally
5th Rank: Master (100) is unlocked rank at Lv12.

Every 2nd level

• Your character gets a Perk-Point which they can use to obtain a Universal Perk.
> If your character has reached their maximum skill rank for a particular skill, Perk-Points can be used to obtain remaining Skill Rank Perks they were not able to obtain due to reaching Max rank.

Every 4th level

* Your character gains +1 to any two different attributes of their choice. You cannot select the same attribute twice.

At 5th level and every 10 levels beyond 5th

As a Milestone reward, the character may choose ONE reward from the list below:
* Your character gains +1 to any attribute of their choice.
* Your character gains a Perk-Point.

Every 10th level

* Your character can select and apply an additional archetype from the list of archetypes noted on their race page or Archetypes.