Namekian
Namekian
Namekians resemble humanoids with dangling antennae, green skin that varies from light to dark tones, and pink, pale yellow or sandy coloured callouses appearing throughout their bodies. They have pointy ears, and red, conjoined rings around their ankles and wrists. Though some Namekians are as tall as Humans, the average height of a Namekian is around 13 feet tall, and such Nameks are often large-bodied and powerful in their own right. Namekians are peculiar in that their species are considered to be exclusively Male, there is no such thing as a Female Namekian. Namekians can be found wearing robes and neck-covers, with some preferring lighter outfits with bare arms and chest showing.
Race Meta
- Height: 12 to 16ft tall (Size: 2, Large)
- Genus: Ogre, Xeno
- Faction(s): Saffron Alliance, Viridian Republic
Gameplay
Attributes
♦ The base P-point cost to increase all attribute scores are reduced by 1 point. ♦ Namekians gain a +1 attribute bonus to all attributes except Intelligence.
Skills
♦ Namekians gain a Skill-Focus in Metaforce, Martial Arts Athletics, and Resolve skills.
Special
All Namekians must choose a Racial Archetype as their first archetype.
♦ The Namekian may choose from a Warrior Clan, Dragon Clan or Great Clan Archetype. ♦ Once the Namekian acquires their archetype, they are free to acquire other Archetypes later.
Namekian Archetype(s)
Warrior Clan
'Warrior Clan Namekians are trained in both hand-to-hand, weapon and Metaforce-based combat and often regarded as protectors of their people.
♦ Warrior-Clan Namekians gain a +1 attribute bonus to Strength, Endurance and Perception. ♦ They also gain a Skill-Focus in Martial Arts, Defence and one other Combat-oriented Skill Group. ♦ TheNamekian Regeneration
trait's threshold for HP recovery is increased to 60%. (Normally: 30%) ♦ WhenNamekian Regeneration
is not active (above 60% HP): They gain a 20% Action-Point Recovery rate bonus (70% per step).
Dragon Clan
Dragon-Clan Namekians are sensitive to the Meta-force and capable of using magic to great effect. They have a special healing power that can be used to revive heavily injured targets.
♦ Dragon-Clan Namekians gain a +2 attribute bonus to an attribute that benefits the Skill-Focused Metaforce-related Skill group you select with this Archetype. ♦ They also gain a +1 attribute bonus to Agility. ♦ They also gain a Skill-Focus in one Metaforce-related Skill Group. Ability: Namekian Healing ♦ As a Standard Action (50 AP): A Dragon-Clan Namekian can heal a target by 4 HP per round. ♦ Range: Target must be within the Namekian's natural-reach for the entire duration in order for this ability to function. ♦ Cost: Each round of healing costs 1 MP and cannot be used if no MP remains.
Great Clan
Great Clan Namekians train from a young age to perfect their Great Namek
form, many of their members live in their Great Forms night and day to master their giant size.
♦ Great Clan Namekians gain a +1 attribute bonus to Strength, Endurance and Agility. ♦ Great Clan Namekians are considered to beSize 4
and stand 30ft tall on average. ♦ Great Clan Namekians do not suffer any AP Recovery rate penalties when using theGreat Namek
ability. However they cannot exceed Size 4 without theSuper Great Namek
Perk. > Great Clan Namekians can unlock theSuper Great Namek
Perk with a Potential Skill-Rating of 40 instead of 60.
Racial Traits
When a Namekian invests in the Potential skill, they can unlock new ranks and related to their Racial Traits and Perks.
Name | Requirements | Effect | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Namekian gains a new Racial trait for every Potential Skill-Rank they own: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thick Skin |
♦ The Namekian's base HP is increased by 2 points, this stacks with other Perks that increase base HP. ♦ Namekians gain a special 20% resistance to Cold damage, this is applied before Damage-Reduction. ♦ The Chill and Freeze status effects are downgraded by one stage when inflicted upon the Namekian. ♦ Namekians resist the effects of cold-temperature environments by one stage. This stacks with any other cold-temp resistances. |
Gallery
Passive: Namekian Regeneration
Namekians have incredible cell-regeneration, able to heal much faster than most species. But it appears it's only effective as a survival reflex.
♦ If the Namekian's health falls below 30% of their maximum: The Namekian regains 1 HP per round of action in battle, or every 6 seconds outside of battle, until their health is 30% or higher. Ability: Regenerate Body ♦ Cost: 100 AP, 5 MP ♦ As an Advanced Action (100 AP): The Namekian can regenerate 30% of their maximum health and cure themselves of all non-special physiological status conditions.
Ability: Elastic Body
Namekians have the ability to elongate their limbs, particularly their arms, in order to extend their reach.
Cost: 50 AP + 25 AP per round Use ♦ As a Quick-Action (50 AP): A Namekian can elongate their arms to increase their natural reach by 5ft per Size-rating. ♦ This state can be maintained for 25 AP per additional round. ♦ When this Ability is dismissed: The Namekian's arms return to their original length and natural reach is returned to normal.
Ability: Great Namek
Namekians have the ability to increase their size to truly Colossal proportions, increasing their durability and power. However, the necessary stamina needed to maintain the form reduces the Namek's recovery rate.
Cost ♦Great Namek
is a Full-Round Action (All AP) to activate. ♦ While Active: Namekian's Action-Point Recovery rate is reduced by 20%. No further AP costs apply. Effect(s) ♦ Increases the Namekian's Size-Rating by up to 4 times their base Size-Rating. ♦ The Namekian TraitNamekian Regeneration
's HP regen rate is multiplied by 4 while inGreat Namek
form. ♦ The threshold for HP regeneration is increased to 100% of the Namekian's Max HP. (Normally: 30%). Limitations ♦ A Namekian can only increase their size up toSize 4
with this ability.
Potential Perks
Namekians can acquire the following Perks by raising their Potential Skill.
Super Great Namek
A Namekian can master their Great Namek
ability to enlarge themselves further in size, to colossal proportions! And be able to move and act more easily at giant sizes.
Requirement
♦ Namekian must have a Potential Skill Rating of 60 or higher to take this Perk.
> Except: If the Namekian has the Great Clan archetype, in which case their Potential Rating must be 40 or higher.
Effect
♦ Allows a Namekian to use the Great Namek
ability to enlarge themselves up to Size 16, or 8 times their base size (whichever is smaller). (Normally: Namekians are limited to Size 4).
♦ Additionally, this reduces the ability's Action-Point Recovery rate penalty by 20.
♦ Note: A Namekian enlarging themselves above size 8 incurs a base 60% AP recovery rate penalty, so at Size 16, this Perk inflicts a 40% AP recovery rate penalty.
If the Namekian has the Great Clan Archetype, the total AP recovery rate penalty at Size 16 will become 20% instead of 40%.