Grippli

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Physical Description

The Grippli are a race of swamp-dwelling sapient tree frogs with anthropomorphic intelligence and bipedal locomotion. They can utilize their powerful legs to leap large gaps and elastic tongues to catch their prey. They’re adept at swimming too. The average Grippli stands 2'6" high and weighs about 25-30 pounds, although particularly ancient warriors may have twice that height, with an equivalent increase in mass. Their bodies are essentially identical to frogs, but they have humanoid hands and prehensile feet.
Grippli love brightly coloured clothing, but wear it only for decoration, or for the sake of having pockets. Some Grippli only wear thin belts or loin cloths to hang weapons or other items from.

Culture & Social

The Grippli language is composed of croaks, groans, clicks, and squeaks. There is also a Batrachian Common tongue they can use to speak (rarely) with other froglike humanoids such as bullywugs.
Grippli were original from tropical swamps and jungles. Traditional Grippli villages were made of small wood or mud huts built on the ground, hidden in the deep shaded areas beneath heavy jungle foliage, or in the boughs of large trees. Ceremonial areas on the ground contained remnants of bonfires.

Game Facts

  • Height: 2'3" to 2'9" / 2'6" (Size: 0.7, Small)
  • Genus: Animal
  • Rarity: Uncommon
  • Faction(s): Vermillion Freeholds, Cerulean Kingdom
Grippli are a fan-favourite excuse to play as a heroic frog person, despite their small size, they greatly make up for it with high agility and perception for self-defense. The high dodge/accuracy attributes are offset by their lowered physical attributes that better reflect their size. While the natural Athletic Skill-Focus ensures they will at least be off to a hopping start.

Racial Adjustments & Archetypes

Grippli

The Grippli are amazingly agile and quick for their size, however when it comes to physicality, their strength can be lacking.

♦ All Grippli gain a +2 attribute bonus to Perception, Agility and Luck, but suffer a -1 penalty to Strength and Endurance.
♦ They all gain a Skill-Focus in all Athletics skills.
♦ Grippli are considered to be Small-sized, this gives them a size-rating of 0.7.

Archetype: Guerilla

Grippli have ways of staying out sight of predators, and at the same time, be able to sneak up upon and take them out if need be.

♦ This Grippli gain a +5 bonus to Base Attack Bonus.
♦ They also gain a Skill-Focus in all Larceny skills and the Herbology skill.

Archetype: Ripple-Master

Like the way they can control the vibration of their croaks, some Grippli can send ripples across reality with the power of magic and the metaforce.

♦ This Grippli gains a +1 attribute bonus to Perception and Intelligence.
♦ They also gain a Skill-Focus in one [Metaforce]-related skill group.

Archetype: Heroic

Fairytales often recount the brave heroics of Frog-shaped protagonists, what many people don't know is, many of those stories are embellished retelling of true stories.

♦ This Grippli gains a +1 attribute bonus to Strength and Endurance, the penalty to Strength and Endurance is negated.
♦ They also gain a Skill-Focus in one [Combat] skill group and all Defense skills.

Archetype: Princely

When a Grippli cleans themselves up and puts on some nice clothing and decorations, they can almost appear as if they were royalty in disguise.

♦ This Grippli gain a +2 attribute bonus to Charisma.
♦ They also gain a Skill-Focus in all Social skills.

Archetype: Soothing

Sound and white-noise therapy can be performed by trained Grippli to complement their ability to treat wounds and apply medicine.

♦ This Grippli gains the ability Cleanse-Sounding: At the cost of all their AP, they can emit a sonorous sound around them to cleanse allies of psychological status effects.
♦ They also gain a Skill-Focus in one [Combat] skill group and all Treatment skills.

Archetype: Bullywug

Some Grippli grow to an inordinate size, their disposition may also become more bullish as they try to throw their weight around a lot more. Otherwise, they become more outgoing or relaxed with their natural predators minimized.

♦ This Grippli gains the Big perk, their size category is increased to Medium (Size: 1).
♦ When this Grippli gains access to Tier 2 perks: they may gain the Huge perk immediately. Their size category becomes Large (Size: 2).
♦ When this Grippli gains access to Tier 3 perks: they may gain the Gigantic perk immediately. Their size category becomes Huge (Size: 4).

Traits

Ability: Grippli Tongue

The Grippli have a long elastic tongue they can use to shoot out and stick small creatures and objects into their mouth or hands, but they must be careful not to stick their tongue where they shouldn't

♦ The Grippli can launch the tip of their elastic, sticky tongue at a target equal to 3x their natural reach as a standard action (50 AP).
> If the target is half their own size or smaller: the Grippli can pull the object back towards them and catch it in their mouth or hands.
> If the target is their own size or larger: the Grippli can pull themselves towards the target.

Passive: Aqualung

Grippli can breathe in bodies of clean water as one can breathe air.

♦ Grippli can submerge under bodies of water for unlimited amounts of time, they cannot suffocate in bodies of clean water.
♦ Contaminated or polluted bodies of water will have similar effects to toxic air, /this/ can kill Gripplis if exposed for too long.
♦ Grippli can still breathe in open air as if they were land-dwellers.

Passive: Giant-Conscious

Gripplis often live in close proximity to very large animals and dangerous creatures they must learn to avoid in order to survive.

♦ Gripplis gain a +0.5 bonus to Defense and Evasion against foes larger than they are.

Ability: Glider

The Gripplis' aerodynamic bodies and thick webbing between the toes enable a falling Grippli to treat the distance fallen as half the actual distance.

♦ Gripplis can steer themselves while falling, moving horizontally up to a number of steps equal to half the vertical distance fallen.
♦ The Grippli cannot use this ability if it is wearing a load greater than 50%, or is unable to react to the fall (such as being helpless).

Passive: Darkvision

Grippli can see in near pitch-black conditions with serviceable visibility, they cannot discern colours in darkness though.

♦ The Grippli's vision type is: Dark-Vision.